![]() On August 11, 2004, the Omni Group released version 5.0 of OmniWeb which added a number of new features. ![]() In OmniWeb version 4.5, the Omni Group adopted Apple's KHTML-based WebCore rendering engine, which was created by Apple for its Safari browser. However, this engine was very slow, particularly when scrolling, and was not fully compatible with the most recent web standards, such as Cascading Style Sheets. The Omni Group originally employed its own proprietary HTML layout engine that use standard API NSText components. It makes use of multiple processors if available, and features an interface that made use of Aqua UI features such as drawers, sheets, and customizable toolbars. It uses Quartz to render images and smooth text. OmniWeb was developed using the Cocoa API which allow it to take full advantage of OS X features. From version 4.0 onwards, OmniWeb was developed solely for the OS X platform. After Lighthouse Design was bought by Sun Microsystems, the Omni Group released the product themselves, from version 2.5 onwards. These early versions of OmniWeb also run on Microsoft Windows through the Yellow Box or the OpenStep frameworks. ![]() ![]() #Omniweb 5.0 mac osAs NeXTSTEP evolved into OPENSTEP and then Mac OS X, OmniWeb was updated to run on these platforms. OmniWeb was originally developed by Omni Group for the NeXTSTEP platform, and was released by Lighthouse Design on Ma after only one month's development time. ![]()
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